Combat Flight Simulator 2 - WWII Pacific Theater Game Cheats
Submitted by: rickHH
Hints:
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Japanese planes, particularly the Mitsubishi Zeros, tend
to be more maneuverable than their American counterparts,
especially in the early stages of the war. Therefore, if
you're flying a U.S. plane, it's a good idea to avoid
"turning and burning" dogfights with the Japanese and
instead stick with high-altitude "zoom and boom" attacks.
Essentially, "zoom and boom" attacks involve diving on an
enemy plane, firing, then pulling out and regaining altitude
and position to repeat the maneuver.
If you're called upon to fly a low-altitude bombing or strafing
run, try to "hug the deck" for a couple of minutes after you've
maneuvered out of the target area. By staying low to the ground,
you'll usually be able to avoid the flak being fired from enemy
antiaircraft guns.
American Fighter Tactics:
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Keep your head on a swivel:
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Visualizing the positions and movements of fast-moving
objects in a three-dimensional space is difficult. But
it's what separates fighter pilots from fighter aces.
Being a good shot is a useless skill if you can't keep
track of the enemy. [In Combat Flight Simulator, you can
use joystick and keyboard commands to scan the sky rapidly.]
Use the element of surprise:
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When you come in from behind or below the enemy he can't
see you. But dropping in from above gives you the potential
for greater speed. While you're closing in, use the enemy's
blind spots to your advantage. Come out of the sun or the
clouds with your guns blazing so you can shoot him down
before he even knows you're there.
Stay one move ahead of the enemy:
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A good fighter pilot's actions in the present are dictated
by his prediction of the future. If you merely react to your
opponent's actions you will be shot down. If you anticipate
his actions and respond intuitively without hesitation, you
will emerge the victor.
Trade altitude and airspeed:
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Are you flying too fast? Pull back on the stick and you'll
slow down as you climb. Be careful though: pulling up to
shake the enemy off your tail is a dangerous move! Your
airspeed will drop quickly, and a slow ship under fire is
a sitting duck.
Are you flying too slowly? Nose your ship over into a dive
to gain some airspeed. Trading altitude and airspeed is an
essential part of all aerial combat maneuvers.
Fly slower to turn faster:
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When you ride a bicycle around a corner quickly you
want to go fast, but not too fast, and it's the same
with your aircraft. At fast speeds, centrifugal force
causes the plane's turn radius to increase and its
turn rate to decrease. Every ship has a speed at which
maximum-performance turns are possible. In general,
though, a slower-flying aircraft will out-turn a
faster flying one.
Turn into your opponent:
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Turning into the enemy's direction of movement
increases the angle between your movement and his
guns, making you harder to hit. Turning away decreases
the angle, making you an easier target-and making it
much easier for him to get on your tail. So, if the
enemy is coming in behind you and to your right, bank
right to get out of his gun sights.
Use "deflection shooting":
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Attacking an enemy aircraft from in front or behind
is easy. Just aim and shoot when you're close enough
to hit the target. Attacking from other angles is
more complicated. You must coordinate your shooting
with your speed, and fire ahead of the target so that
he runs into your bullets. This difficult skill is
called "deflection shooting," and it is the mark of
a good combat pilot. Learning it is essential to your
success.
Don't shoot until he fills your windscreen:
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Wait until you're so close that you're sure you'll
hit him, this tactic will save ammunition. This
strategy takes less concentration than deflection
shooting, but it isn't always practical -- especially
if you're meeting the enemy head on!
Never stop an attack once you've initiated it:
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If you run away when you're within range of the enemy,
it's easier for him to get a shot at you. Courage is
not the absence of fear; it's action in the face of
fear. If you've decided to attack, be courageous and
follow through. Cowardice at close range will get you
killed.