Swat 4 Game Cheats

Cheatmode:
----------
Submitted by Diablodoc, Luis G.

Press the "~" key to bring up the console window. Enter the following codes to 
activate function. 

Code                                    Result
----------------------------------------------
3rd Person Camera                     - behindview 1 
Change Map                            - open "mapname" 
God mode (You are Invincible)         - God 
You are invisible                     - invisible 1 
You can fly                           - Fly 
You can fly, even through walls       - Ghost 
Disable ghost cheat                   - Walk 
Sets the gravity by the number choose - Gravity (####) 


Hack: Ammo Cheat:
-----------------
Submitted by Diablodoc, Luis G.

Note: Make a back up of the file being edited, or you may have to reinstall the game. 

Ammo Limit Chage:
-----------------
Submitted by Diablodoc, Luis G.

Go into SwatEquipment.ini in your Swat directory. Then, go down to the weapons. 
Go to where it says "MagazineSize=(Number)". Set the number to a million or two, 
to get much ammo. This doesen't work on the Macineguns, only on Shotguns, Pistols, 
and the Tazer. 

Change, add, or remove ammo types:
----------------------------------
Submitted by Diablodoc, Luis G.

Let's say you want to add more ammo-types to the Colt Carbine M4A1. Go down to the 
place where it says "PlayerAmmoOption=SwatAmmo.M4A1MG_JHP". Press enter, and add a 
new ammo option, for example "PlayerAmmoOption=SwatAmmo.AK47MG_FMJ". 

Make weapons stronger:
----------------------
Submitted by Diablodoc, Luis G.

Go down to the places where it says "OverrideArmDamageModifier=(Number)", or 
something like that. Change the number to something like "99". Then, your gun 
will most probably kill a human, even if you hit him in the arm. 

Make more fire modes:
---------------------
Submitted by Diablodoc, Luis G.

Go down to where it says "AvailableFireMode=FireMode_Auto". This means that this 
weapon can shoot automatic. Now, copy and paste it, and change "Auto" to "Single", 
"Burst", and "Semi". Then, you can shoot 1 single shot at a time, burst-shots, and 
Semi-automatic. 

Change Burst-Shots fire-rate:
-----------------------------
Submitted by Diablodoc, Luis G.

Go down to where it says "BurstRateFactor=(Number)", and change the number to "4" 
or something. Just make sure it is higher than the current value. 

Change shots fired per burst:
-----------------------------
Submitted by Diablodoc, Luis G.

Go down to where it says "BurstShotCount=(Number)", and change the Number to the 
number of bullets you want to be shot (Like 3 shots, 10 shots, etc). 

Range increase:
---------------
Submitted by Diablodoc, Luis G.

If you want to change how far your bullets shall fly, change "Range=(Number)" to 
something over "4000". 

Change accuracy:
----------------
Submitted by Diablodoc, Luis G.

To set the accuracy of your weapon more secure, use the "WalkingAimError=(Number)". 
It means how bad accuracy u should have. If you change the number to "0", you should 
have perfect accuracy. NOTE: As you see this is "WALKINGAimError", which means that 
this only is for the walking. You must Change "StandingAimError=" to "0", for having 
perfect accuracy/aim when you stand, and the others too. The "Penalties", under 
"Instaneus penalties" must all be set to "0", except for one. 
The "LookAimErrorPenaltyFactor=(Number)" must NOT be changed to "0". 
This should be "0.000125". I think that if you change this to "0", it will cause a bug. 



Developer Tips:
---------------
The optiwand is a critical tool. If you do not plan to carry a wand, it is a good 
idea to make sure more than one AI officer is carrying an optiwand in case one with 
the wand is incapacitated during a mission.

It is a good idea to optiwand around blind corners. Your AI officers can also be 
ordered to optiwand around most corners.

Increasing the difficulty will also increase the morale of suspects and civilians.

Civilians or suspects who are not compliant at first can be made to comply using non 
lethal weapons such as the less-lethal shotgun, taser, or grenades. An effective way 
to make suspects and civilians comply is to shoot them with a lethal weapon in a 
non-lethal area such as in the leg or the arm. However, you will achieve higher 
scores for not injuring civilians or suspects.

Any suspects caught behind a door that is being blown by C2 will be momentarily stunned.

Crouching, moving slowly, and firing in short bursts keeps the targeting reticule 
tight and will make your shots more accurate.

To use the cheats while playing, press you need to edit the file
"SWAT4/Content/System/swat4.ini". First, make a backup, then open it with
Notepad, scroll down to the "[Engine.GameEngine]" section, and change the
following line:

"EnableDevTools=False"
to
"EnableDevTools=True"

Save the changes and start the game. Press [~] while playing the game to bring
up the console, and then enter one of the following codes:

behindview 1 - 3rd person view
behindview 0 - 1st person View
god          - God mode
walk         - Walk mode
ghost        - No clipping mode
SetJump #    - Set jump height to #
SetGravity # - Change gravity to #
open         - Change the map (see the list below)

Map names
---------
Use the following map names with "open" command:

MP-ABomb
MP-ArmsDeal
MP-AutoGarage
MP-Casino
MP-Courthouse
MP-DNA
MP-FairfaxResidence
MP-Foodwall
MP-Hospital
MP-MeatBarn
MP-PowerPlant
MP-RedLibrary
MP-Tenement
MP-Training
SP-ABomb
SP-ArmsDeal
SP-AutoGarage
SP-Casino
SP-ConvenienceStore
SP-DNA
SP-FairFaxResidence
SP-FoodWall
SP-Hospital
SP-Hotel
SP-JewelryHeist
SP-RedLibrary
SP-Tenement
SP-Training
swat_splashscene


Hint:
-----
Submitted by: -Naveen.N.R
naveennr1989@hotmail.com 

If you are stuck in any mission and want to jump over to the next 
play using quick mission maker and select campaign settings for 
suspects,civilians etc. All the misssions are available.





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