The Sims - Deluxe Edition Game Cheats
Open Cheat Screen:
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Press [Ctrl] + [Shift] + C during game play to display a
prompt in the upper left corner of the screen.
Note:, enter [Exclamation point] at the prompt to
repeat the last cheat entered.
Enter a [Semi-colon] between codes to enter multiple
codes at the same time.
Result Code
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1000 Simoleons - klapaucius
Add new family history stat to the current
family - hist_add
Appends the route destination list to AllRoutes.txt
every time a route is found - write_destlist
Architecture tools automatically set the level as
needed - auto_level
Automatically import and load indicated FAM file - import
Automatically load indicated house, no questions
asked - house
Check and fix required lot objects - prepare_lot
Completely flush app to VM file when running Windows NT - flush
Crash game - crash
Create moat or streams - water_tool
Create shrunk_text_#.bmp files - shrink_text
Create-a-character mode - edit_char
Display personality and interests - interests
Draw all animation frames disabled - draw_all_frames off
Draw all animation frames enabled - draw_all_frames on
Draw colored dots at each person's origin - draw_origins
Dump entire memory to core_dump_[date:time].txt - core_dump
Dump selected person's most recent list of scored
interactions to a file - dump_happy
Dump selected person's motive contribution curve to a
file - dump_mc
Enable debug flag to show outcome choice dialogs for
social interactions - debug_social
End sim logging - sim_log end
Execute "file.cht" file as a list of cheats - cht
Floorable grid disabled - draw_floorable off
Floorable grid enabled - draw_floorable on
Force an assert for testing - assert
Log animations in the event log window - log_animations
Map editor disabled - map_edit off
Map editor enabled - map_edit on
Move any object - move_objects
No tutorial object generation when tutorial house is
loaded - tutorial off
Prevent web browser crashes - browser_failsafe
Preview animations disabled - preview_anims off
Preview animations enabled - preview_anims on
Programmer stats - tile_info
Quit game - quit
Read in behavior tuning constants from Tuning.txt - #import
Rebuilds entire control panel/UCP from scratch - rebuild_cp
Refresh the BMP_ resources for all people whose
IFF files are writable - refresh_faces
Rematch dependent textures and regenerate
bitmaps for all user characters - refresh_textures
Restore tutorial - restore_tut
Rotate camera - rotation
Routing debug balloons disabled - route_balloons off
Routing debug balloons enabled - route_balloons on
Run series of random operations on unhoused
families - fam_test
Save currently loaded house - save
Save family history file - history
Say "plugh" - plugh
Say "porntipsguzzardo" - porntipsguzzardo
Say "xyzzy" - xyzzy
Selected person's path displayed - draw_routes on
Selected person's path hidden - draw_routes off
Set event logging mask - log_mask
Set free thinking level - autonomy
Set game speed - sim_speed
Set grass change value - edit_grass :
Set grass growth - grow_grass
Set lot size - lot_size
Set maximum milliseconds to allow simulator - sim_limit
Set sim speed - sim_speed
Set time of day - set_hour
Set z offset for thought - bubbles bubble_tweak
Sets the neighborhood directory to the path -
Sets up the borders of the lot with non-editable flag.
Requires rotation - lot_border
Sets whether menu items appear for in use objects - allow_inuse
Show memory view window in debug builds of the game - memview
Start sim logging - sim_log begin
Swap the two house files and updates families - swap_houses
Ticks disabled - sweep off
Ticks enabled - sweep on
Tile information displayed - tile_info on
Tile information hidden - tile_info off
Toggle allowing visitors to be controlled using the
keyboard - visitor_control
Toggle assets report - report_assets
Toggle automatic object reset feature - auto_reset
Toggle calls to PeekMessage within sim loop - sim_peek
Toggle camera mode - cam_mode
Toggle display of unavailable interactions in person
control menus - all_menus
Toggle music - music
Toggle object compression in save file - obj_comp
Toggle quaternion transformations - quats
Toggle sound log window - sound_log
Toggle sounds - sound
Toggle web page creation - html
Total reload of people skeletons, animations, suits
and skins - reload_people
Trigger sound event - soundevent
Write out an RTE file every time a route is found - write_routes
Write out behavior tuning constants to Tuning.txt - #export
Unlimited cash $$$:
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Submitted by: Spike-101
E-Mail: spike_hacker_inc@yahoo.com
First you must start by opening the cheat screen, you can
do this by pressing [Ctrl] + [Shift] + C during game play
and look on the top left hand corner were you will find
a gray box. Now type in "rosebud" and your money will go
up by 1,000 Simoleons.
Now open the cheat box again and put the repeat cheat on which is
"!;" but do this many times like this "!;!;!;!;!;!;!;!".
Put in about 20 of them and put one "101" at the end of the last explanation,
like this:
"!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!101" and just press
enter, a screen will come up saying "no such cheat". but look at
your cash every time your money goes up by 20,000.
The most you will see is 9,999,999, just carry on pressing enter, even when
it is past 9,999,999. When you are tired goto bye mode and buy something
really expensive. Look at your money it stays at 9,999,999.